Three Music Legends Collaborated on One Nintendo Game. Sparks Flew

positive reaction to kingdom battle It is implied that Brillaud, Soliani and Kirkhop were soon discussing plans for a sequel. Soriani wanted to do the same thing Nintendo does with all its sequels. spark of hope More intense combat and boss fights, more RPG elements, more locations to explore, more Rabbid caricatures of iconic Nintendo characters, and, to Kirkhope’s surprise, more composers. increase.

“We wanted to keep Grant because he was the musical identity of the first game and sounds like a fusion of the world of Mario and Rabbids,” Brilleaux explains. “He brought the stupidity of the Rabbids (Grant being his Grant). rice field.”

spark of hope is a much larger game and has a darker tone than its predecessor, Brillaud wanted to add new elements of musical color to the score. This was especially important given the diverse landscapes of the world to explore and the emphasis on Marvel-esque narrative moments, and with one legendary composer already on board, Brillaud thought to try his chances and acquire two more of his composers.

“As a director, I needed a new color, and luckily, both Yoko Shimomura and Gareth Coker said so,” says Brilleaux. “I believe it’s the perfect combination of committed style.”

Responsible for driving the emotional atmosphere of Coker Ori and the blind forest, Ori and the Will of the WispWhen Halo Infiniteindustry veteran Yoko Shimomura is best known for the game’s iconic melodies such as: street fighter Ⅱ, Kingdom hearts, legendary mana, final fantasy xv, Super Mario RPGNintendo DS Mario + Luigi game.

“I’m so happy to be working on Mario again, working with Ubisoft, and working with great composers like Grant and Gareth,” Shimomura told WIRED in an email. “Overall, we are very lucky and honored to be involved in this project.”

For Coker, it was a dream come true to not only play Mario games, but also get the chance to write music for of the most fascinating things to do is he spark of hope There was the possibility of writing music to which he was not normally accustomed.

“Hearing my track, both harmonically and melodically, it is completely different from what is on my resume. He told WIRED in a video call. But if you’re into composers and music, you’ll find a lot of interesting music to listen to, there’s some fun going on here.

He gives a particular example of the music he wrote for Terra Flora, an alien color-filled botanical garden, one of the late-game planets that players explore. “Romain said, ‘Why don’t we explore something a little more French and memorable here,’ and I said, ‘Wait, what?! A Mario Rabbids game? This is what I expected. It’s a way of thinking that I didn’t have before, and that’s really exciting as a composer.”

Grant Kirkhope (left), Yoko Shimomura (middle) and Gareth Coker (right).

Provided by Nintendo.ubisoft

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